Look what I found at a used bookstore! XD
A used copy of Rockman X Command Mission! This is a Rockman 3D turn-based RPG that I’ve always wanted to try X)
I played up to the point where I joined Zero and defeated the first hippopotamus boss.
I’ve heard the opening song before but never watched the opening movie up till now. The movie is nothing special, I’m just wondering why they have to put such a long scene before the song… -.-
Personally I’m not a big fan of the Rockman X’s armor redesign in this game, but I get the idea that they want to make his back prettier since we will be seeing it often. Not likely, but I kinda hope his original blue armor is unlockable or something.
I like the graphics. It’s an interesting mix of dark and saturated, lol.
Not a big fan of the camera… X( I guess this game is from an era where the developers don’t really bother to add the normal and inverted options yet, and this game uses the option that I dislike. The recenter button is also L2 and R2 buttons, not standard… -_-”
The battle system is pretty interesting. There is a notion of WE (Weapon Energy) (kind of like MP in other games) that regenerates 25% up to 100% every time it’s the character’s turn. The WE can be used for the character’s special move, which has different execution method. It can also be used to attack with sub weapons, which a character can equip up to two. The thing is, attacking with sub weapons doesn’t end the turn, unlike the normal attack, so it’s a way to slip in additional damage. And the sub weapons I encounter so far has special properties like debuff and elemental damage X)
X’s special move Charge Shot uses WE and it’s actually a multiple target attack! I thought this simple change is genius and leads to interesting battles XD
I can’t wait to try Zero more but I don’t really understand his special move, which is something like trying to input as many fighting moves as possible within a duration, just yet. One of his sub weapons, Kagerou, makes him do twice the number of attacks in a single turn, which is cool.
Enemies also drop tank energy refills when defeated. The tack can store up to 200% energy, and it can be used in various economic options to recover the party’s health.
There is also a notion of Force Metal, which is customization parts that can be equipped to characters, like equipments in other games. There is a penalty if you equip more parts than what the character can currently handle, though (taking inspirations from electronic world, I guess).
But the EXP gained is split among party members. Ugh, it’s gonna be slow leveling up from now on… -.-“