I bought both DLC add-ons of Metal Gear Rising Revengeance (Sam and Blade Wolf) but was put off by the difficulty of those DLC add-ons (some of the VR missions, and the Revengeance difficulty itself).
Generally, the parry system, which seems to be of critical importance in higher difficulties… I don’t know, I can’t seem to execute it consistently (it’s flick the left stick toward the incoming attack + press attack button at the same time) (naturally if we perform it wrong, it becomes an attack and if we’re really supposed to parry at the moment we’ll get hit instead etc).
Instead, I looked at my RPG backlog and for some reason decided on Atelier Ayesha (the non-‘Plus’ PS3 version).
I’m basically following a guide to the letter though; those ‘get everything in one playthrough’ kind.
I’m a beginner when it comes to Atelier series. I know I’m supposed to experiment and generally just have fun in the first playthrough while learning the system, and then attempts to do better in my next playthroughs.
But yeah, it doesn’t really sit well with my attempt to clear my backlog. If it’s the only game that I have, sure… but right now it’s not the case. Maybe when I have less backlog I would attempt a no-guide Atelier game playthrough… (I still have Totori Plus, Meruru Plus and New Rorona) but yeah, not now.
Anyway, I’m liking so far the graphics, the characters, the voices, the music etc of Atelier Ayesha. I think it’s really not a bad game to be immersed into.
I’ve played quite far into the game now that it would be a waste to stop halfway. So I’m confident that I would clear the game; it’s just a matter of whether I can do it in one playthrough or that I would need an additional one (if I screw up in following the guide somewhere).
This is really my first real dive into series (the other Atelier games, I just tried for 30 minutes and gave up halfway) but still with hand-holding.